Metal gear solid soundrack download torrent
From the Ashes. Forward Operating Base. FOB Phase - Caution. FOB Phase - Sneak. Infiltration Detected. Infiltrating the Fortress. Afghanistan Phase - Evasion Day. Afghanistan Phase - Caution Day. Afghanistan Phase - Sneak Day. Unforgiving Sands v2. Afghanistan Phase - Sneak Night. The Humming Sniper. Higher Stakes. Africa Phase - Evasion Day. Africa Phase - Caution Day.
Africa Phase - Sneak Day. Africa Phase - Sneak Night. Blood Runs Deep. Rescuing the Children - Sneak. Rescuing the Children - Caution. Rescuing the Children - Alert. A New Haven. White Mamba - Alert. White Mamba - Evasion.
Retrieving the Token. Interrogating the Traitor. Imminent Danger. A Frail Balance. Face to Skull Face. Afghanistan Phase - Sneak 2 Day. Flattered by the research put into creating the CD as some of the tracks were unreleased, and that what tracks he'd worked on for some films were undocumented , he joined the project soon after.
To bypass the language barrier and allow the score to be developed before the cutscenes were finalized, Gregson-Williams was sent short phrases or descriptions of the intended action.
The resultant themes then shaped the action sequences in return. Gregson-Williams also arranged and re-orchestrated the original "Metal Gear Solid Main Theme" for use in the game's opening title sequence. Norihiko Hibino, who had worked on previous Konami games such as Metal Gear: Ghost Babel, was responsible for the in-game music. He also worked on the majority of the game's cutscenes, re-orchestrating Gregson-Williams' "Main Theme" remix for use in several sequences.
As with Metal Gear Solid, the cutscene music includes orchestral and choir pieces, while the in-game soundtrack is scored with ambient music. However, the score as a whole incorporates more electronic elements particularly breakbeat than its predecessor, to reflect the plot's thematic thrust of a machine-dominated society. There are no reviews yet. The final edition of the Japanese print does not come with the cardboard sleeve. Music played in-game has a synthetic feel with increased pace and introduction of strings during tense moments, with a looping style endemic to video games.
Overtly cinematic music, with stronger orchestral and choral elements, appears in cutscenes. The soundtrack was released on September 23, , under the King Records label. It is the companion album to Black Disc , which featured similarly remixed music based on Snatcher and Policenauts. Like Black Disc , it contains a mix of new and previously published content, although only three tracks in Red Disc were actually recycled from a previous album namely the Metal Gear 2: Solid Snake original soundtrack album.
The CD was released on November 29, — the same day as the Japanese release of the game. All of the original music was composed by Norihiko Hibino. The CD was released on January 26, — two months after the Japanese release of the game.
The soundtrack also included a 'Special Camouflage Key Disc' which allowed players who owned a copy of Metal Gear Solid 3: Snake Eater for the PlayStation 2 to obtain additional camouflage uniforms for Naked Snake by selecting 'Special Camouflage Key' under the menu titled 'Special' once it's prompted to appear in the game.
The CD includes promotional materials, such as songs, screensaver and a Snake Eater music video. Music is composed by Norihiko Hibino. The album comes with an page booklet featuring track listings and artwork by Hiroshi Banno and Junko Kolke. The soundtrack was released on December 20, The album contains songs from various games in the series, as well as a new song titled 'Metal Gear 20 Years History — Past, Present, Future —', a medley spanning the whole series.
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